Documentation
Components
61 vanilla and shared components grouped by layer. Every page includes a live preview and example source; mod components have their own area.
Mod screens
Full-screen interfaces and components for Mekanism, IndustrialCraft 2, Applied Energistics 2, Create, Thermal Expansion, Immersive Engineering, Ender IO, Industrial Foregoing and Farmer's Delight — all from the original upstream GUI textures (pinned versions, verified); data-injected, no game logic.
Primitives
L113Stateless or Base UI wrappers for basic controls.
BadgeCount and rarity badge for item stacks; pure styling with default / dim / gold variants.ButtonVanilla-geometry stone-textured button with default / success / ghost variants.CheckboxDark slot with a 1 GUI px black border; a white checkmark when selected.DialogModal dialog built on Base UI Dialog: translucent backdrop and dark panel.InputBlack text field with a 1 GUI px gray border that turns white on focus.ProgressVanilla 5 GUI px high progress bar clipped at 182 GUI px, with XP / boss textures.RadioGroupRadio group with black-bordered options and an 8×8 white square indicator.ScrollAreaNative scrolling with pixel scrollbar styling; no extra JavaScript.SelectStone-textured trigger and window-panel dropdown (Base UI Select).SliderVanilla slider with a dark track and a raised button thumb.SwitchSlot-like track with a 20×20 raised thumb.Tabs24 GUI px vanilla tabs for recipe book / settings pages.TooltipItem tooltip with 94% dark purple fill, gradient border and white text shadow.
Containers
L212Panels, slots, icons and other composition primitives.
BlockIconIsometric block icon: composes the top / left / right faces with vanilla per-face shading.CardThree-part card: Panel + TitleBar + content block.DividerBase UI Separator styled as a pixel bevel divider, with a strong single-line variant.GridPure layout grid for item slots with configurable columns, rows and gap.Icon16×16 pixel icon container that scales by GUI px without blurring.ItemStackMinimal item unit: icon plus count badge.PanelNine-slice window container with default gray and dark translucent variants.PlayerInventoryReusable 3×9 main inventory plus 1×9 hotbar block.ScreenPanelAbsolute-coordinate base sized in vanilla container dimensions (GUI px).SlotBeveled item slot with an optional white selection frame.TitleBarPixel-font window title with start / center / end alignment.GuiSprite原版 GUI PNG 渲染器:裁剪、平铺、九宫格与缩放。
HUD
L39Status layers drawn over the game view.
BossBarBoss bar with purple title and health bar (overlay semantics).CrosshairPure CSS crosshair with an optional hidden state.ExperienceBarGreen XP progress with a centered level badge.HealthHungerBarHealth / hunger / armor / oxygen status bar.HotbarVanilla 182×22 hotbar with nine 20×20 slots.StatusEffectsVertical status-effect list with 18×18 slots and 16×16 icons.AttackIndicator准星/快捷栏攻击蓄力指示器。JumpBar原版 182×5 跳跃蓄力条。LocatorBar原版定位条与 9×9 方向点位。
Container screens
L324Full container screens assembled at vanilla coordinates.
AnvilScreen110×16 name input, item / material / result slots and level cost.BeaconScreen230×219 beacon panel with 5 primary / 1 secondary effect buttons, payment material row, payment slot and confirm / cancel buttons.BrewingStandScreenFuel / ingredient / three bottle slots with bubble and arrow clipping progress.ChestScreen176×(114+18×rows) panel for single (3 rows) and double (6 rows) chests.CraftingScreen176×166 panel with a 3×3 crafting grid, 26×26 result slot and arrow.EnchantingScreenItem + lapis slots and three 108×19 enchantment option buttons.FurnaceScreenInput / fuel / 26×26 output slots with flame and arrow progress.InventoryScreen176×166 panel with armor, 2×2 crafting, inventory, hotbar and offhand.TradingScreen276×166 panel with a 98×116 trade list and price slots.BlastFurnaceScreen176×166 高炉界面,火焰/箭头进度。SmokerScreen176×166 烟熏炉界面。ShulkerBoxScreen176×166 潜影盒界面,3×9 内容格。HopperScreen176×133 漏斗界面,5 槽 + 2 行背包。DispenserScreen176×166 发射器/投掷器界面,3×3 槽。HorseScreen176×166 马/羊驼界面,鞍、马铠与可选箱子。CartographyTableScreen176×166 制图台界面与地图覆盖层。GrindstoneScreen176×166 砂轮界面与错误叉。LoomScreen176×166 织布机界面,旗帜/染料/图案与结果槽。SmithingScreen176×166 锻造台界面,模板/底物/添加物与结果。StonecutterScreen176×166 切石机界面与配方列表。CrafterScreen176×166 合成器界面,3×3 网格与红石状态。NautilusScreen176×166 鹦鹉螺界面,鞍/鹦鹉螺铠槽。CreativeInventoryScreen195×196 创造物品栏,上下 7 标签与 9×5 网格。GamemodeSwitcher125×75 游戏模式切换器与选中框。