Immersive Engineering
Immersive Engineering screens (1.21.1 original textures): coke oven, metal press, arc furnace and HV capacitor.
Components
8Reusable per-mod parts plus the layout frames screens are assembled from.
Reusable parts
6Parts you can drop into a machine screen: energy bars, fluid tanks, progress bars, slots, buttons and sprites.
IeSpriteIeSprite
IE sprite renderer: nine_slice / stretched / first frame of 16-wide animation strips, with tinting.IeEnergyBarIeEnergyBar
IE energy bar: 7×46 area filled bottom-up with a bright-to-dark fillGradient.IeFluidTankIeFluidTank
IE fluid tank: 16×47 fill area filled bottom-up, 20×51 overlay centered by (width - overlayWidth) / 2.IeLabelIeLabel
IE text label: orange / dim levels positioned by interface constants.IeSpriteButtonIeSpriteButton
IE sprite button with normal / pressed / hover sprite states.IeProgressBarsIeProgressBars
IE progress bar group clipped per progressBars layout entry.Layout frames
2Screen frames and windows: machine bases, slot layouts, side-config and upgrade windows.
Full screens
23Screen dimensions and slot coordinates matched to the in-game screens.
IeCokeOvenScreenIeCokeOvenScreen
IeMetalPressScreenIeMetalPressScreen
IeArcFurnaceScreenIeArcFurnaceScreen
IeCapacitorHvScreenIeCapacitorHvScreen
IeBlastFurnaceScreenIeBlastFurnaceScreen
IeAlloySmelterScreenIeAlloySmelterScreen
IeFermenterScreenIeFermenterScreen
IeSqueezerScreenIeSqueezerScreen
IeRefineryScreenIeRefineryScreen
IeMixerScreenIeMixerScreen
IeClocheScreenIeClocheScreen
IeSorterScreenIeSorterScreen
IeFluidSorterScreenIeFluidSorterScreen
IeItemBatcherScreenIeItemBatcherScreen
IeCrateScreenIeCrateScreen
IeToolboxScreenIeToolboxScreen
IeCircuitTableScreenIeCircuitTableScreen
IeChunkLoaderScreenIeChunkLoaderScreen
IeAutoWorkbenchScreenIeAutoWorkbenchScreen
IeAssemblerScreenIeAssemblerScreen
IeModWorkbenchScreenIeModWorkbenchScreen
IeDrillScreenIeDrillScreen
IeFluidProducerScreenIeFluidProducerScreen