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Tennantite
中文
v0.1.0291 components · 183 full screens

Bring Minecraft's
interface into React.

Pixel-accurate GUI components distributed the shadcn way: copy the source, inject data, verify under two SSR frameworks. GUI nine-slices are redrawn; item and status icons come from vanilla Minecraft 26.3 assets.

$npx shadcn add @tennantite/button

v0.1.0: copy component source with one command; npm install is documented on the installation page.

Menu · MainMenuView →

Source you can own

Every component is its own directory. Change whatever line you need.

Token-driven

Colors, type, spacing and shadows live in @theme. Override variables to reskin.

SSR ready

Verified with Next.js App Router and TanStack Start; no browser APIs during render.

Pixel-accurate

Sampled from vanilla GUI coordinates: 1 GUI px = 2 CSS px, nine-slice textures stay crisp.

L1 · Primitives

Start with one import

Primitives depend only on Base UI and tokens. They read no game state and hide no global styles; copying one component does not drag in the whole framework.

import { Button, Panel } from "@tennantite/ui";

export function Start() {
  return (
    <Panel className="p-12">
      <Button variant="success">Start game</Button>
    </Panel>
  );
}
Button
Input
Slider
Switch / Checkbox
Progress
x
Badge
64史诗v0.1.0

L3 · Blocks

Full screens, ready to copy

24 container screens, 9 mod machine screens and 3 menu screens. Every Block runs as-is, or you can take it apart and compose the pieces yourself.

Copy. Paste. Make it yours.

Start with installation, or open a complete container screen first. Every texture, icon and font can be replaced.

$npx shadcn add @tennantite/button